TicksPerSecond/ja
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Trigger: TicksPerSecond
Returns the number of ticks per second. Useful for time calculations.
- Format:
- TicksPerSecond
- Arguments:
- none
- Return type:
- int
- Error conditions:
- none
Example:
trigger1 = Time > 10 * TicksPerSecond Triggers after 10 seconds, regardless of game speed.