TeamMode/ja
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< TeamMode
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Trigger: TeamMode(*,***)
TeamMode gives the current mode of play for the player's team.
- Format:
- TeamMode [oper] mode
- Arguments:
- [oper]
- =, != (other operators not valid)
- mode (string)
- single - single playersimul - 2 players simultaneouslyturns - turns battle
- Return type:
- boolean int (1 or 0)
- Error conditions:
- none
- Notes:
- In survival mode, TeamMode = turns on the enemy side.
Example:
trigger1 = TeamMode = Single Triggers if the player is playing in single play.