TeamMode/ja

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Trigger: TeamMode(*,***)

TeamMode gives the current mode of play for the player's team.

Format:
TeamMode [oper] mode
Arguments:
[oper]
=, != (other operators not valid)
mode (string)

single - single player
simul - 2 players simultaneously
turns - turns battle

Return type:
boolean int (1 or 0)
Error conditions:
none
Notes:
In survival mode, TeamMode = turns on the enemy side.

Example:

trigger1 = TeamMode = Single
  Triggers if the player is playing in single play.


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