StateTypeSet/fr

From M.U.G.E.N Wiki

Jump to: navigation, search


This page is in progress of being translated to fr. You can help translating it or go to another language version that follows:



State Controller: StateTypeSet

Changes the current state type and move type. Useful for states that go from the ground into the air, etc.

Required parameters:
none
Optional parameters:
statetype = state_type (string)
Set state_type to A for air, C for crouch, S for stand, or L for liedown. Defaults to no change.
movetype = move_type (string)
Set move_type to I for idle, A for attack, or H for gethit. Defaults to no change.
physics = physics (string)
Set physics to A for air, C for crouch, S for stand, or N for none. Defaults to no change.
Example:
none


Personal tools