RoundsExisted/ja
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Trigger: RoundsExisted
Returns the number of rounds the player has existed for. On the first round, returns 0. This is useful for a Turns mode intro.
- Format:
- RoundsExisted
- Arguments:
- none
- Return type:
- int
- Error conditions:
- none
Example:
trigger1 = RoundsExisted = 0 trigger1 = TeamMode = Turns trigger1 = RoundNo > 0 Triggers if the player has just entered a Turns mode team match after the first round. You can use this example with a ChangeState controller to switch to an intro state by overriding the Initialize state (state 5900).