RoundState

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Trigger: RoundState

Returns the current round state number.

Format:
RoundState
Arguments:
none
Return type:
int
Error conditions:
none
Details:
Return values: 0: Pre-intro - screen fades in 1: Intro 2: Fight - players do battle 3: Pre-over - just a round is won or lost 4: Over - win poses

Example:

trigger1 = RoundState = 2
  Triggers if the actual fighting portion of the round is in
  progress.


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