RootDist/ja
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Trigger: RootDist
This trigger is only valid for helper-type characters. RootDist returns the distance from the helper to its root. The root is the main player character who owns the helper: for instance, if you select Kumquat to play with, and Kumquat spawns a helper named Kiwi, who in turn spawns a helper named Penguin, then Penguin's root is Kumquat, and Penguin is a descendant of Kumquat. RootDist works similarly to P2Dist.
- Format:
- RootDist [component]
- Arguments:
- [component]
- X, Y
- Return type:
- float
- Error conditions:
- Returns SFalse if the player has no root.
- Details:
For comparing the Y-distance, RootDist gives the difference in the heights of the players' Y-axes. A negative value means that the root is above its descendant.
For comparing the X-distance, ParentDist gives the X-distance of the root's axis from the descendant's axis. A positive value indicates the root is in front of its descendant.
Example:
trigger1 = RootDist X != 0 Triggers if the root is not at the exact same x-position as the helper character.