PalNo/fr

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Trigger: PalNo

Returns the palette number of the player (i.e., the color scheme chosen for the character during character select.)

Format:
PalNo
Arguments:
none
Return type:
int
Error conditions:
none
Details:

The palette ordering is specified in the character's def file.
If omitted, the default ordering is:
A  B  C  X  Y  Z A2 B2 C2 X2 Y2 Z2
1  2  3  4  5  6  7  8  9 10 11 12

Example:

trigger1 = PalNo = 5
  Returns true if the current palette number is 5.


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