PalNo/fr
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< PalNo
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Trigger: PalNo
Returns the palette number of the player (i.e., the color scheme chosen for the character during character select.)
- Format:
- PalNo
- Arguments:
- none
- Return type:
- int
- Error conditions:
- none
- Details:
- The palette ordering is specified in the character's def file.If omitted, the default ordering is:A B C X Y Z A2 B2 C2 X2 Y2 Z21 2 3 4 5 6 7 8 9 10 11 12
Example:
trigger1 = PalNo = 5 Returns true if the current palette number is 5.