Name
From M.U.G.E.N Wiki
Trigger: Name(*,***)
Returns the player's name (the internal name specified in the .DEF file, which may not be the same as the displayed name).
- Format:
- Name [oper] "name"
- Arguments:
- [oper]
- =, != (other operators not valid)
- "name" (string)
- Name to compare against. Must be in double quotes.
- Return type:
- boolean int (1 or 0)
- Error conditions:
- none
Example:
trigger1 = Name = "Kumquat" Returns true if the player is named Kumquat.