Name

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Trigger: Name(*,***)

Returns the player's name (the internal name specified in the .DEF file, which may not be the same as the displayed name).

Format:
Name [oper] "name"
Arguments:
[oper]
=, != (other operators not valid)
"name" (string)
Name to compare against. Must be in double quotes.
Return type:
boolean int (1 or 0)
Error conditions:
none

Example:

trigger1 = Name = "Kumquat"
  Returns true if the player is named Kumquat.


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