AfterImageTime/ja
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State Controller: AfterImageTime
Changes the duration of the player's afterimage effects, if currently enabled. If no afterimage effects are being displayed, this controller does nothing. Known bugs: If the timegap parameter in the originating AfterImage controller is not set at 1, using this AfterImageTime will cause the frame positions to be reset.
- Required parameters:
- time = new_duration (int)
- Sets the new number of ticks that the afterimages will be displayed before being removed.
- Alternate syntax:
- value = new_duration (int)
- Optional parameters:
- none
- Example:
- none