AfterImageTime

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State Controller: AfterImageTime

Changes the duration of the player's afterimage effects, if currently enabled. If no afterimage effects are being displayed, this controller does nothing. Known bugs: If the timegap parameter in the originating AfterImage controller is not set at 1, using this AfterImageTime will cause the frame positions to be reset.

Required parameters:
time = new_duration (int)
Sets the new number of ticks that the afterimages will be displayed before being removed.
Alternate syntax:
value = new_duration (int)
Optional parameters:
none
Example:
none


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